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Aloft

  • 3–5
  • 60 min
  • Tile Placement

Rise of the Robotariat

  • 3–5
  • 45 min
  • Co-op Move & Act

Clairvoyance

  • 2–5
  • 10–15 min/player
  • Player Elimination

AlakaSLAM

  • 2–4
  • 30–45 min
  • Hand Management

Announcement

We’re going to be part of the Tabletop Showcase at the Boston Festival of Indie Games on showing off our latest game, Aloft! So come and say hello, and fly the skies with us, seeking the renown that all great skyship commodores yearn for. Maybe wear a hat. We'll see.

P.S. This will be the first time 4/5 of us are in one place. So you should definitely come say hi to all of us.

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About Us

We’re a company, born of collaboration, and forged in the ashes of a dying star. The dying star is a metaphor for college. Since emerging from that star we’ve come to meet new people and collaborate with each other all across the New England area and beyond. Most of us are in Boston these days though.

We strive to create games centered around a unique vision and theme. The art, flavor, and mechanics designed to complement each other for engaging gameplay experiences.

The Team

Don Mitchell

Head & Game Design

Robert Karl, Jr.

Systems Design

Jule Pattison-Gordon

Writing & Editing

Chris Baum

Art & Graphic Design

Tristan Webster

Marketing & Operations

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